How to encode a Python module automatically so it can be saved (and called) as a MEL file.
Because sometimes Maya just needs MEL.
#rigTip
https://t.co/Qg38jiACOj http://twitter.com/NielsRoscher/status/1065894151475118080

RT @madeinmpls: If you want to horizontally flip your camera view in Maya, you can put the camera beneath a group (making sure that group is in the same position and orientation as the camera), and then scale that parent group by -1 in the x axis #animtip http://twitter.com/NielsRoscher/status/1065125162893365248

Asterisks in Python: what they are and how to use them
Really nice to pack and unpack position lists etc. in Maya.
https://t.co/ifTVi4p2N4 http://twitter.com/NielsRoscher/status/1062659346130178048

RT @riggingdojo: Get to know: Nina Fricker – Lead Technical Animator at Insomniac Games https://t.co/zXNZWs56rG https://t.co/B5sJFj0ofE http://twitter.com/NielsRoscher/status/1059173895645872140

RT @madeinmpls: @Foofinu on the power of baking animation to locators (and shot rigging), thanks for sharing! @rembobineur https://t.co/j0pWa50ZWl #animtip #rigtip http://twitter.com/NielsRoscher/status/1057963144428093440