RT @Saihtamen: Over the weekend I answered a couple of questions regarding Maya’s origShape in a thread here on Twitter. I figured it would be good to do a video on it and also show some practical examples of how you can use the origShape in your rigs.
https://t.co/0QiyKmPhMz
#maya3D #rigTip http://twitter.com/NielsRoscher/status/1225081060045750273